All objects in the project are organized in project tree and represented in
Each object type can be placed on definite hierarchy level and has a certain properties set.
Each object has its own icon in project's tree.
If icon has a sign , this means that object has an error. You can view error description in properties table of this object.
If icon has a sign , this means that object has a warning. You can view warning description in properties table of this object.
All objects can be divided on next groups:
New objects can be added via menu Objects.
The common adding objects rules are the next.
When you add a new object it will be placed after currently selected object on the same tree hierarchy level.
When you add a new object it will be placed, depending on currently selected object, to next place in the tree:
- after currently selected another basic object
- after all child basic objects of currently selected structural object
Transformations elements will be added as child objects of basic object that you want to be transformed.
You can insert new Section or Screen objects before currently selected structural element by commands "Insert section", "Insert screen" from popup menu that can be called by clicking right mouse button.
You can split existing section by executing "Insert section" command on currently selected Screen object.
Objects can be deleted by executing "Delete" command of menu Edit or popup menu, or by corresponding button on the Tool bar.
Go to definition screen
If object is defined on another presentation's screen (relative to current screen) but it rests visible on current screen, such object is called "Outside object". You can jump to screen on that this object is defined by this command from menu Objects.
Scroll editor to object
If object can be displayed on the editor area (image, text and so on) and work area has big size, and object is placed outside of currently visible part of editor's work area, you can scroll editor to get element visible by this command from menu Objects.
Go to resource
If object is linked to resource, you can jump to this resource in resources panel by this command from menu Objects.
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